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Juan Jose Florez

Technical Animator | Game Developer | Software Developer

I'm Juan Florez a Game Developer. For 3 years, I created educational games for the private sector using both Unity and Unreal. I also have 2 years of experience collaborating on AI tools for game development in Unreal as a Data Engineer. I have been working for 2 years as a Technical Animator, creating tools to streamline workflows for animators in environments such as Maya, Shogun, MotionBuilder, and Motive.

Portfolio

Welcome to my portfolio, here you will find some of the video games I have participated in, as well as tools developed for third-party use in their own projects.

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